Portal 2 coming out xmas 2010

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Portal 2 coming out xmas 2010

Postby PLightstar » Mon Mar 08, 2010 9:05 am

Valve have officially said that Portal 2 is coming this Xmas.

Nicked from Wikipedia:

Portal 2 will continue to challenge the player by solving puzzles in test chambers within the Aperture Science Enrichment Center using the "portal gun" (the Aperture Science Handheld Portal Device), a device that can create two portals connecting two surfaces across space. Players solve puzzles by using these portals to move unconventionally between rooms or to use the ability to "fling" objects or themselves across a distance. The functionality of the gun has not changed between the games, but within Portal 2, players can take advantage of the "bleeding" of other physical effects through the portals. Game Informer identified two examples of this: one was the ability to use air current created by a series of transport pneumatic tubes through a set of portal openings to push a turret over. The second example was to use the power of tractor beams through portals to bring Chell or other objects to otherwise inaccessible areas. The game also introduces special "paint" that can be used to impact certain physical effects to a surface (for example, one identified by Game Informer is an orange paint that when stepped on will impart high speed to the player. The player will be required to determine how to transport that paint to appropriate surfaces using portals in order to progress. This paint can also be applied to objects, such as the Weighted Storage Cube crates that affect their own physical nature. In addition to the Storage Cube, there are new types of objects that assist the player, including Redirection Cubes with mirrored surfaces, Aerial Faith Plates, and Weighted Storage Balls.
While most of the single-player game will take place in the test chambers created by GLaDOS or her personality cores, there will be times where the player will need to move "behind the scenes" in areas beyond the test chambers as they are reconfigured, leaving the player free of GLaDOS' observation and control.
The game will include a two-player co-operative mode in addition to the single player mode. Both players control separate portal guns and can use the other player's portals as necessary. Because of the number of possible portal combinations, the test chambers that the players proceed through are much more difficult than the single-player campaign, encouraging the two players to work together. This includes complicated laser redirections using both series or portals, or working in two separate chambers, performing actions in their side of the chamber to allow the other player to progress in theirs. The game includes voice communication between players for this mode as well as split-screen for players playing locally. Players have the ability to place icons on the game's levels as a means of informing the other player what they need to do.

Plot

Portal 2 takes place hundreds of years after the first game. GLaDOS remains alive, as well as Portal's protagonist, Chell; retroactively patched, the ending for the first game shows Chell being dragged away by a robotic voice, where she is put in stasis over the years. The game will take place in the Aperture Science Labs, untouched by human hands but overrun by decay and nature. The player will interact with many of the numerous personality cores, seen in the post-credits scene from Portal, which have become active in the intervening years, using the automated systems of Aperture Science to create their own microcosms within the facility. The cores themselves are unable to move save through overhead rail systems. Chell is awoken by one of these, Wheatley, who has become concerned for the state of decay and seeks to correct it. Wheatley acts as the player's guide during the tutorial and initial stages. Soon, the two are introduced to GLaDOS, who is quick to accuse Chell of murdering her years ago.
Two new characters will be introduced for the two player cooperative mode, which will have its own unique plot and setting. These two yet-named characters include a modified turret gun and a personality core; both units are bipedal and equipped with their own portal guns. Thought once part of the networked facility, they have become separate entities, and are treated to similar abuse by GLaDOS as Chell is, being put through a series of complicated test chambers.
http://en.wikipedia.org/wiki/Portal_2
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Re: Portal 2 coming out xmas 2010

Postby Alcreadia » Mon Mar 08, 2010 9:32 am

Squeeeeeeeeeeeeeee
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